Figma Is Making You a Bad Designer
Metadata
- Author: Emily Schmittler
- Full Title: Figma Is Making You a Bad Designer
- URL: https://uxdesign.cc/figma-is-making-you-a-bad-designer-54db4dc995ff?source=rss----138adf9c44c---4
Highlights
If you jump straight into a design tool you’re not using it, it’s using you and it’s sucking your creativity dry. Image Credit: The Fountain Institute (View Highlight)
Before jumping in, ideate different solutions with your team. Get a lot of ideas on the table, resisting the urge to mock things up until you have some solid directions on the table. (View Highlight)
Use pen and paper for early explorations. Get yourself a nice sketchbook, some nice writing utensils or use a tablet and stylus with a simple drawing app. Stick with a “fat marker” style that prevents you from getting too detailed too early or frustrated with your sketching limitations. You might be tempted to work lo-fi in your design tool. DON’T! It’s far too easy to slip up or go too detailed too quickly (View Highlight)
Remember to play. At least for me, this is absolutely the most fun part of design so don’t be afraid to let get a playful with your sketching approach. When you’re sketching, draw the weirdest solution you can think of, ask yourself a lot of questions, and draw out some anti-patterns. Sketch in narrative, drawings or clip art. Make a storyboard. See how many ideas you can come up with in 10 minutes. All of these things help strengthen your creative muscles so you can do work you’re really proud of and take others along for the ride. (View Highlight)